Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts

Thursday, August 27, 2015

Streaming & Giveaways With Silvabul


If you watching tactical FPS games (CoD: Advanced Warfare, Black Ops, etc.) with fast conversation between the players, check out Silvabul over on Twitch.

Watch live video from Silvabul on www.twitch.tv

Silvabul is still growing an audience, which means the odds of winning a great giveaway are really good!

Show some love, win some free stuff, and check out great gameplay and conversation with Silvabul - currently streaming GTA, CoD: Advanced Warfare, and other great games. Head on over and check them out now!



 
*******
Remember, you can always find me over on Steam, during the odd hours of the morning.

Monday, June 29, 2015

Axiom Verge

Now that the glorious Steam Summer Sale is over, and I've has some time to actually play (some of) the games that made their way into my library (thanks to friends and devs alike), I'd like to tell you about Axiom Verge, by Thomas Happ.

I grew up with Metroid. Exploration, occasional glitches, interesting enemies, and an amazing soundtrack all converged to create an atmosphere that had me exploring every nook of the map, testing things, and racking up dozens (if not, hundreds) of hours of gameplay.

Axiom Verge recreates that atmosphere on a level I've not seen from other "Metroid-like" games. Even at full price, this gem is definitely worth every penny. Here's some gameplay of my time exploring and making it up to the first boss (or miniboss, I can't tell yet).

Friday, April 24, 2015

Dragon: A Game About A Dragon

I love good side-scrolling RPGs - from the hectic ones where guns and enemies are flying all over the screen, to the more casual ones that let me take in the artwork and the music, with some fun mechanics thrown in.

Dragon, by Games With Dragons In, definitely falls into the latter category, and was a perfect way to wind down after a stressful week of power outages, bad weather, and deadlines.


The premise is clever enough: The King has kidnapped Dragon's girlfriend, and now Dragon must travel through the land, taking on minions of the kingdom, wizards, and other contraptions in order to save his one true love (and take the occasional smoke break). There are power-ups throughout the game to enhance your flight ability (dragons have wings) and different breath weapons (because you are a dragon, after all).

The artwork is what made me eager to play this game before it was released - it's has a very hand-crafted feel, done in the style of crayon drawings, and the corners of the screen are turned like pages in the book, as you go through the narrative (which is very entertaining, and has the ability to laugh at gaming tropes without pulling you out of the overall experience).

I love games, but I'm terrible at playing them

In short, if you loved the pacing of some of the 16-bit era platformers, with a unique aesthetic and a soundtrack that completes the gameplay and pacing perfectly, then you should get this game. The game is pretty straight forward and forgiving about letting you try to do things, and which paths to take on the screen, but for $5.99 (USD) on Steam I can't think of a better way to spend you gaming money.

Also, this is a very independent production, with a quality that surpasses a LOT of the "retro-looking, procedurally-generated" stuff we're hit with on a weekly basis. Dragon is a really fun game that doesn't try to be anything more than it presents: A fun side-scrolling RPG (Dragon has stats, and you can level up) with a fun, hand-crafted look, and plenty of places to soak in the look and sounds of the game while enjoying whatever vices you prefer while rescuing your true love from a wicked king.

Tuesday, March 17, 2015

Watch The Newest Games and Win Stuff With Digital Trauma

If you like seeing the latest gaming titles on Twitch, as well as a chance to win awesome stuff like consoles and games, then you should check out Digital_Trauma05's channel!

From PC games to XBOX One, Digital Trauma plays not only the latest releases, but also isn't afraid to dive into his backlog. He plays games whenever he has time and likes to interact with visitors and regular followers alike.

For those who tune in to watch, Digital Trauma will be giving away SONY, XBOX, and Steam gift cards, as well as whole console packages.

Come for the contests, stay to watch entertaining gaming at its finest!

Watch live video from Digital_Trauma05 on www.twitch.tv

Friday, March 6, 2015

G2A Goldmine: How to make money when other people buy games


Everyone is always looking for deals on games, but no one can be expected to wait for the big winter and summer sales to get game keys. G2A is not only a great place to get popular game titles on a deep discount, but it's also a great way for people to earn money from both selling keys, as well as referring customers from you web site, game streaming channel, blog, or anyplace that gets you a lot of traffic!

G2A Goldmine is an innovative profit generator. It is fully integrated with G2A.COM, one of the leading games and software selling platforms. The money you are to earn is based on purchases made in the G2A shop using your ‘Reflinks’ or discount coupons. The information tracing your Reflinks can be easily accessed on each product page. you most likely wonder what a Reflink is, right? Let us take a look at the first set of information down here.



http://tinyurl.com/nzxhh5m
Earn money when other people buy games!

A Reflink is actually a simple link assigned individually to you only. If you wish to look for them they can be easily found in “My Profile” tab as well as in “Tools”. By clicking on the blue button “Copy reflink” you will create your own reflink and if your name is, for example Richie Rich, it should look like this: 


At first sight it may look simplistic but give it a chance – this is going to be your main tool that will help you earn money. In just a few steps we will tell you how you can use it to generate your first sale!

Forget about one-time only commissions! Each person who makes a purchase thanks to your recommendation will be permanently added to your Team. Thanks to that, every order made by that person in the future, will bring you profit. And that is just for a start up! If the person you invited, does the same with their friends you are going to get money through their shopping! Are you interested in how much you can make and why we are thinking in large scale?

According to numerous bloggers who have reached out to me about this, it is a great way to earn passive income!

Check out G2A Gold now!

Here is link: if you want to check more details
G2A Goldmine:
http://tinyurl.com/nzxhh5m

Thursday, November 20, 2014

Rollers of the Realm



Rollers of the Realm is a new RPG by way of pinball game from Phantom Compass, and published by Atlus Games. Each party member (you collect them as you go through the storyline) has its own unique abilities (rogue, healer, knight, dog, etc.) and you can buy upgrades for them (armor, weapons, spells, etc.) as you gain gold. The layouts of the tables have optional quests, should you choose to do them) and you absolutely need to pay attention to some of the flipper setups in order to get your characters into some hard to reach places. So far it's really fun, and the trades off between keyboard and controller on the fly - which brings me to the next part: You'll want to play this with a keyboard. Things like finessing the ball (the K and S keys) and swapping characters (the space bar) are not automatically mapped to a controller (in this case, a basic X360 controller). But that little thing shouldn't deter you from picking it up. Yeah, a lot of people are probably going to nitpick on the voice acting (it's not Oscar material by any means, but it's also not venturing into Baten Kaitos or Arc Rise Fantasia territory, either), but for the concept of of an RPG played out via pinball, it's definitely worth picking up.

Rollers of the Realm is available on Steam.

Sunday, November 16, 2014

Whisper of a Rose



Yesterday, I had a chance to play a few hours of Whisper of a Rose, the latest release from RosePortalGames. While many people seem to shy away from RPGMaker games, Whisper of a Rose starts of with a deep story. Society has pretty much prioritized science and technology, which has marginalized a lot of people.

The story centers around Melrose - a young student who deals with the verbal abuse of her peers at school, and who deals with an abusive relationship with her parents that often goes beyond the verbal. Melrose - perhaps to cope with her reality - has an extremely vivid imagination (what would have been called a "fantasy prone personality" not but a decade ago), and often finds herself lost in her daydreams, which seem all too real.



Melrose eventually happens upon a gadget called the iDream, which will allow her to escape - if only temporarily (in theory) - into her world of dreams , where she is a powerful warrior. In her dream world, Melrose is greeted by her Godmother (who looks surprisingly similar to the Fairy Godmother in Disney's version of Cinderella), who informs her of the desperate state of the Dream World, and what Melrose must do to save it. Of course, that interaction is cut short when her Godmother is attacked by an evil entity that manifests itself as a clown (what better archetype for a dreamworld antagonist?), and Melrose finds herself alone, save for the beings and creatures she must rally to take back the only haven in her mind that allows her peace from the outside world.

I don't hate RPGMaker games. They are great for people who want to revisit the great 16-bit era of the 1990s. However, what sets Whisper of a Rose apart from other RPGMaker games is that the assets in the game are not taken from stock. Everything has a wonderful hand-drawn feel to it, and the inhabitants of the game are much more fully animated than in other games of this kind. Combat it satisfying, and complete with special skills, magic, and summons.



Unless the game really deviates from its initial presentation, Whisper of a Rose guarantees 25+ hours of gameplay (if you skip over all of the side quests and optional material), and I highly recommend it. You can get whisper of a rose directly from roseportalgames.com (with a free 1 hour demo), or you can get it on Steam, where it comes complete with achievements and trading cards.

Saturday, November 15, 2014

Lords of Xulilma

Lords of Xulima is a new indie game from Numantian Games, which embraces the classic gameplay style of Baldur's Gate, with a little bit of Wizardry-esque turn-based combat. The premise of the game game is that you are the one chosen by the gods to restore balance to the world.

Lords of Xulima has the isometric view we've come to enjoy from the genre. Combat is easy to grasp, you can harvest things for crafting, and there is an in-game journal to keep track of your quests (and there is a LOT to do in the game).The voice acting is great, there's crafting, and you can save the game pretty much anywhere (which is great for people who have real-world responsibilities and can't devote hours upon hours to each gaming session). You also have to keep track of the food your party is carrying - which I think is a neat mechanic for games of this nature.



In the past few months alone, we've seen fantastic RPGs like Divinity: Original Sin and Wasteland 2 hit the market, along with revamped classics like Icewind Dale and the Baldur's Gate franchise. In a world of first-person shooters and sidecrollers (both of which I enjoy wholeheartedly), it's great to see some developers keeping the classic RPG genre alive and fresh with games like Lords of Xulima. Do yourselves a favor and check it out today!